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 Sakura's CCG Set #2 (A New Era)

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Sakura Haruno
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Sakura Haruno

Posts : 181
Join date : 2011-08-21

PostSubject: Sakura's CCG Set #2 (A New Era)   Tue Sep 13, 2011 8:40 am

Hey guys, welcome to my 2nd Naruto CCG set, A New Era.
If you're not sure about the game mechanics, check Bandai's site or refer to the future card terminology thread.

Now here are the cards.

Ninja Cards:
Jutsu Cards:
Mission Cards:

Game Mechanics

ASSIST: Ninja listed gets +2/+2 when it is sent out to Battle with the "Assisted" Ninja's Team and opposed.

Protection: Your in-play Ninjas cannot be the target of your opponent's Ninja, Jutsu, Mission or Client Cards.

Accel Mastery: When this Ninja becomes the User of a Jutsu Card, it can use it without paying its Jutsu Cost and ignoring the Requirements. When the effect of that Jutsu Card resolves, you can return it to your hand.

Extreme Skill (X): When this Ninja's Team wins a Victory of any kind, you win (X) amount of Battle Rewards [X = the number listed after "Extreme Skill"]. For example, my new card has Extreme Skill: 3, which translates into 3 Battle Rewards for each victory.


3 dots = Super Rare
2 dots = Rare
1 dot = Uncommon
No dots = Common

Sakura/Glaceon Sigs:

Pokemon Results:

Trainer Cards:
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Sakura's CCG Set #2 (A New Era)
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